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    <h1>css3 media demo</h1>
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    <p>The Open Graphics Library (OpenGL) is used for visualizing 2D and 3D data. It is a multipurpose open-standard graphics library that supports applications for 2D and 3D digital content creation, mechanical and architectural design, virtual prototyping, flight simulation, video games, and more. OpenGL allows application developers to configure a 3D graphics pipeline and submit data to it. Vertices are transformed and lit, assembled into primitives, and rasterized to create a 2D image. OpenGL is designed to translate function calls into graphics commands that can be sent to underlying graphics hardware. Because this underlying hardware is dedicated to processing graphics commands, OpenGL drawing is typically very fast.

OpenGL for Embedded Systems (OpenGL ES) is a simplified version of OpenGL that eliminates redundant functionality to provide a library that is both easier to learn and easier to implement in mobile graphics hardware.</p>
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